Ms Pac-Man -------------------------------------------------------------------------------- INTRODUCING THE ONE, THE ONLY... MS. PAC-MAN Pac-Man TM is in love! And what a star his sweetheart is, with her red ribbon and long eyelashes. Just like her leading man, Ms. Pac-Man TM chomps her way through mazes as she battles four ghosts. Round and round, back and forth, across the stage she races as she gobbles up dots, energy pills, teddy bears, fruit, and pretzels. Can she escape the marauding ghosts? Or will this be her final curtain? Will Pac-Man ever see his lady love again? Getting Started 1.Insert the Ms. Pac-Man cartridge into your ATARI 7800 TM ProSystem as explained in your Owner's Manual, and turn on your console. 2.Plug a controller into the left controller jack for one player, and another into the right controller jack for two players. 3.Move the controller handle forward or backward, or press [Select] to choose a one- or two-player game. Move the controller handle to the left or right to choose a maze difficulty level: Teddy Bear, Cherries, Strawberry, Orange, Pretzel, Apple, Pear, Banana. 4.Ms. Pac-Man will move in the direction you move the controller handle. 5. Press (Pause) to pause a game; press it again to resume play. On with the Show! Cast of Characters Ms. Pac-Man Blinky Inky Pinky Sue Ms. Pac-Man Meets the Ghosts Ms. Pac-Man appears at center stage. To earn a curtain call, she must eat all the dots in each maze without being gobbled up by the ghosts. And she knows how to stall them. If she swallows one of the four energy pills, the ghosts change into blue costumes. She must chase them down and devour them before they change back again. As Ms. Pac-Man finishes each round, a new fruit or pretzel appears on the screen, and the chase continues. Faster and faster she runs as she turns a corner here, avoids a trap there. The ghosts aren't far behind! Quickly she swallows an energy pill, then turns on them. But before she can bat her eyelashes, the ghosts change back and the chase is on again! The Plot Thickens! This is one tough performance. Ms. Pac-Man must scramble through four different maze patterns. And the mouth-watering teddy bears, fruit, and pretzels that bounce across the stage try to lure her toward the ghosts. Fortunately, she has five lives in each show. But once they're gone, her performance is over- and so is the game! But she can earn an encore. If she gets through the banana maze, Ms. Pac-Man enters the random fruit mazes. So hold your applause until the final curtain! Stage Directions Make sure Ms. Pac-Man eats the dots as quickly as she can. Don't let her take the energy pills too early, or she'll lose her only weapon against the ghosts. Wait until they start to gain on her. Then she can tease them toward the pill before she gobbles it up and turns the chase on them. Remember: each maze has escape tunnels that lead offstage and back again. They could save her life! Intermissions Three cartoon breaks immediately follow the Strawberry, Apple, and second Random Fruit mazes. SCORING Levels Teddy Bear.............50 points Cherries..............100 points Strawberry............200 points Orange................500 points Pretzel...............700 points Apple................1000 points Pear.................2000 points Banana...............5000 points Random Fruits....100-5000 points ||| / | \ ATARI Reproduction of this document or any portion of its contents is not allowed without the specific written permission of Atari Corp. Every effort has been made to ensure the accuracy of the product documentation in this manual. However, because we are constantly improving and updating our computer software and hardware, Atari corp. is unable to guarantee the accuracy of printed material after the date of publication and disclaims liability for changes, errors, and omissions. ATARI is a registered trademark and 7800 is a trademark of Atari Corp. Ms. Pac-Man and characters are trademarks of BaIly Midway Mfg. Co., sublicensed to Atari Corp. by Namco-America. Inc. Copyright c 1988. Atari Corp. Sunnyvale, CA 94086 PRINTED IN HONG KONG All Rights Reserved. C024857-07 Rev. B M.W. 1 1988 -------------------------------------------------------------------------------- This document scanned and edited by Mitchell Orman